2.1.13

Menace of the interior

I've just finished my first paper on interior design.
I tried to make it more light to write about interiors in comedy movies, but I got bogged down in philosophy and it turned out to be quite meta and is probably unreadable for lay people.
The professor I'm writing it for did get her post-doctoral degree in philosophy in München, so I hope she'll like it.


Here's the abstract:

"This paper explores the impact furniture and it surroundings have on the protagonist in neo-realist comedy. It is an exercise in combining formalist film theory with design studies, which both analyze forms of visual arts.
In the introduction the outline for a definition of the neo-realist comedy genre is sketched and the delineation of film theory is given and some philosophical underpinnings of design study are touched upon. 
Using several examples from 1950’s, 60’s and 70’s movies the argument is made that furniture exerts a power and hold over individuals. The underlying mechanisms are exposed throughout and common denominators analyzed by using theories explored in interior design studies.
Not only do some pieces of furniture pose as a menace to comfort and dignity, but also to reputation and -ultimately- life itself. Each category of menace is elaborated on. Some contemporary examples will be linked to the ideas behind the set design or revealing the unseen and unexplained.
It concludes that furniture serves as a gimmick on several levels to support the alienation of the individual in the society that is shown in cinema."

The title is: 'The menace of the interior. Furniture in neo-realist comedy' and it will probably never get published! 

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